Effective curricular integration of technology both physical (BigShotCamera.com) and virtual (Scratch programming) to enhance learning in Math, Science and logical thinking

Pradhan, Sudhir; Ranganathan, Sanjeev (2015) Effective curricular integration of technology both physical (BigShotCamera.com) and virtual (Scratch programming) to enhance learning in Math, Science and logical thinking. Project Report. (Author's Version). (Submitted)

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Abstract

The project proposes to address the lack of context in the learning of abstract ideas in Math and Science. Through physical technology such as DIY Bigshot Cameras, Makey Makey, Finchrobots and through virtual technology i.e. through programming (in Scratch) in collaboration with other tools. We also address the question of effective use of computer facilities that exist in institutions by fundamentally changing the nature of the interaction of children with the computer from a user to a programmer. This also allows for children to express themselves creatively and aids their logical thinking skills. While modeling mathematical problems it also provides children a context for math that they can implement. In addition, it looks at programming as a means to provide an interesting context for children to work on English.

Item Type: Monograph (Project Report)
Additional Information: This is an annual project report submitted to SAIIER.
Subjects: Education > Education (General)
Depositing User: Admin User
Date Deposited: 27 Feb 2021 04:44
Last Modified: 27 Feb 2021 04:44
URI: http://aurorepo.in/id/eprint/126

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